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Math for 3D/Games Programmers, Part II
Math for 3D/Games Programmers, Part II
Course content
8 sections | 71 lessons
Expand all sections
0. Intro (downloadable resources here!)
1 Lessons
1. Trigonometry
8 Lessons
2. Complex Numbers
6 Lessons
3. Vectors
17 Lessons
4. Geometrical Objects Equations
16 Lessons
5. Matrices and Transforms I
7 Lessons
6. Matrices and Transforms II
9 Lessons
7. Quaternions
7 Lessons
$67
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